HYRDO PLUS - WATER MOD
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The Hydro Plus mod introduces a fairly realistic solution for a water mod in Cortex Command.
It allows you to set a certain height of the scene to be the surface of the water, 
under which everything will behave like it is under the water.*

*This means that you cannot make pools of water or have water dynamically pool up and flow.

Rest assured, this is mod is lag free and is amazingly fun to use.
Not to mention you can also expand the mod by creating content that behaves in the water in some special water.
I'm talking about stuff like boats, submarines, scuba divers, fishes, baywatch lifeguards... well ok maybe not the latter one lol.


WHAT THIS MOD INCLUDES:
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-Water Backgrounds
-Water "Foregrounds" with and without water surfaces
-Terrain Cutters
-Underwater Decorations


HOW TO USE:
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1) Decide where the surface of the water should be. REMEMBER, 
the whole map will behave underwater under the height you choose the surface to be.

2) When in Bunker Building mode, find the "Hydro" tab.

3) Once there, take the water background (LAYER 1) size that you like, 
and fill the entire map under the height of the waters surface.

4) Add the Water with Surface (LAYER 2) over the entire water background you placed in step 3.

5) If you are making an extremely deep underwater level, you may use Water without Surface (LAYER 3) to cover anything under the point there LAYER 2 ends.

Additionally you may use Terrain Cutters to erase terrain or create caves anywhere you want.
I can suggest trying these to create some cool underwater caverns that you may fill with decorations or treasures.


CREDITS:
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Akblabla - Coding and the original mod that this was improved from. All thanks to him this awesome mod exists.
CrazyMLC - Old module icon
Numgun - Sprites and expanding the mod with various features.
Zalo - Some of his code from Lake Magilar mod was used to create this.